I'd say having an undead with thievery is also pretty nice with no need for lockpicks. You need a +2 persuasion to pass the speed check (only your leader can do this). Since the Four Relics of Rivellon gift bag, it is now possible to reach 12 bartering. When it comes to mixing Armor you generally won't need to go that high just from getting an extra random bonus here or there. Make Lohse run out of the cave once the battle starts and you’ll get some special dialogue and will be able to have Lohse talk to Saheila, though all of the elves there will lose a ton of attitude with her. Act two: 50%. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. CurryCatastrophe Sep 19, 2017 @ 7:21pm. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). Saving too much consumables leads to overcrowding your equipment. II. I tested this myself: Gareth (target) has 14 Finesse. Because you also have to chose the correct option. Pathos appeals to an audience's sense of anger, sorrow, or excitement. #3. Choice two could pass the check with 0 persuasion. Depending on your choice, several scenarios can happen. Persuasion +1 (Spellsong) Loremaster +1 (Wizard) TALENTS. Talk to the cat first, offer to help, break the columns, and then talk to the girl. The Wayfarer class should balance out ranged attacks and magic. Persuasion is a civil ability in Divinity Orginal Sin 2. Demon now gives you a 33% chance to gain a rand. Some checks just have absurdly high requirements. tribe of saheila. Changes. Both have 1 Persuasion. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. the forest tiger, however, cannot be persuaded successfully regardless of option chosen, and is (as far as i know) the only example in the game of a persuasion check that cannot be succeeded at any persuasion level. If you have either or both of these characters in. this support char should NOT be your. went to the cave north east of the. It is the same in both single player and multiplayer. Summoning Tweaks increases the max summon amount to 3, with the option to increase/decrease it further, and provides a variety of helpful skills to speed up summon preparation efforts outside of combat. Any Belt with + 1 thievery. I tested this myself: Gareth (target) has 14 Finesse. there is no real choice, either, because you can end up with multiple pet. That will increase the attitude to with 25 (5 each point in persuasion) to all companions. I would say the two most important traits you can have on the first island. Let's think we fail and open another one, now our chance is 1/ (18+1)= 5. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks. Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. But, if a character has a Persuasion(CHA) higher than +10 (I've seen +13 at level 12) then you don't need to buy full Attitude, just 40. In that regard, the Rogue remains. Talk to her/the demon and learn that she no longer knows her name. I max out the attitude of a few vendors on the ship, for easy access across multiple acts. detach someone you can make invisible. Probably it rolls a "dice", say 1-100. Cloak, Adrenaline, Cloak and Dagger and Teleport. Divinity: Original Sin 2 is one of the market’s most rewarding and profound RPG experiences. The Hollow Marshes. It's good, your lead character should probably have this. You need his head for the altar. Talk to Birdie with persuasion: 1. So there are ways to get 6+. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. I always free the captain without combat with a persuasion check, and let him gather his armor set. To pass Zaleskar's persuasion check, you need persuasion level 3. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. One of these beasts is a talking salamander. Once he is freed, he will attack you unless a character has Pet Pal. My guess so far : You need to have the stats on the character talking to "win" the persuasion attempt. here's how to get the most XP out of this if you plan to let tannag live. You also sell your belongings for quite an increase in price too!The entire act is made in such a way as to force you to reload, scrounge for gear, make small incremental progress to level up, and throws ridiculously stacked encounters your way time and time again. Where is it?Talents in Divinity Original Sin 2 are passive abilities that can change player Characters in subtle or drastic ways. First of all - I set a few goals: a) "Hammered achievement" as early as possible. It just isn't as fun. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. 6. 26% and so on. Focus on the dialogue options and text. If you have more Finesse than the target, Finesse Persuasions get easier. However, before starting the quest, make sure to send the Sourcerer into Braccus Rex's Vault to retrace. This is on tactician. According to what I have read, I should get (35-29)/2+1=4 threshold for an Intelligence check. Loremaster is nice in 4 man parties so you can immediately identify. Once you stole everyone with each mercenary (there are about 10 of them), then it's over, and you can't steal anymore. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Gareth seems scripted to arrive there, providing he hasn't been killed. PvE, PvP and fashion builds guide for DOS2. You can use this via a Mask of the Shapeshifter. OFCOURSEIMHUMAN-BEEP • 6 yr. To examine a monster or NPC, select them and choose Examine. After that it's pretty average, typically giving you below level loot. AsfarAstheWorldGoes 6 yr. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. Example 1: The Level 12 Evil Scarecrow near Driftwood. . It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. you may need it in order to get the sorts of quest results you want. There are no stat checks when it comes to persuasion. I decided to do some very light testing on this with Tarquin once I got to him for the first time. They also refresh their stock every 1 hour. The choices players make determine the outcomes of various storylines. I think it may come down to what level do you want to reach before the final fight. I don't know I haven't progressed beyond but I assume it's the same. Depending on your choice, several scenarios can happen. Speak to Lord Linder Kemm about the investigation into Magister activity. Persuasion helps the player pass dialogue checks when interacting with NPCs. Players will need to head to a specific beach near the fort's sewer exit. Sometimes I put some Points into Luck because it can really give you amazing. Most of the time, persuasion is about giving dialogue a different flavour even if the material outcome doesn't change much. honestly, i've taken to just not investing in it at all. Hannag/Window of Opportunity Persuasion check. Get the soul jar, bless the chest, get the captain to go away without giving him the soul jar (other persuasion checks). Looting him after will give you the whole set. If the companion's attitude drops low enough, they'll leave you, sometimes they'll wait till the end of the act. Even if you have say 30int and 3persuasion, you'd still need to roll over 40-50 to pass. It might not work if her attitude toward you is extremely low. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. Some of the. Also, I cannot confirm. Act 2 starts with thievery 2 and ends up to 3. DOS2 Discussion So I have discovered divinity 2 a abiut a month ago and i love this game , played 200h already on multiple games solo and with friends. Lizards receive +1 to persuasion. Mix School Mages like Hydro + Aero or Pyro + Geo also work better in LW. I hope he can hold them all at once otherwise I have to sell half of them, stop the trade and transfer the rest of the items over. I failed my persuasion check versus the Scarecrow and fell asleep, but the failure had no consequences because the dialogue continued and gave me the option to Resist or. Max XP Guide for Act 1 (Reach Level 10 Before Act 2) By Buwa. Seriously though, the build itself is basically "spam summoning, con and wits", then get a full suite of support spells. Check the vendors! There's a unique ring with +persuasion in act 2, but if you're already in Arx then you've probably missed or sold it by now. Act two: 50%. Lucky charm doesn't stack across characters. But, you will miss stealing books and keys, since stealing has a higher requirement. How To Start The Threads of a Curse Quest. BG3 has a stronger story, world, and control over that story from minute to minute. There also is the chest piece of the act 1 Captain's set. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. They shouldn't have attached stats to those statements at all as far as I am concerned. Persuasion only applies to the character making the Persuasion check. Thievery is the best skill in the game, followed by persuasion as there are certain quests/option that require a speech check to access. It can be better to pick an option with a stat you have nothing invested. I recommend using thievery or bartering for moneymaking on first playthrough. Any toon of any charisma can buy attitude to max for 200G. [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? I am referring to the Arena in the Nameless Isle. The good thing is that in DOS2, there's more AP worth of support spells worth casting than a single character will have. Lohse is a successful artist. Bartering Lucky Charm Thievery These two are okay: Persuasion Loremaster Persuasion is for solving things through conversation. Civil Abilities cap at 5 base points, but can be increased over the cap with bonuses from items. However, know now that if you did not convince Gareth to abandon his quest of revenge during Burying the Past quest, you will not be able to succeed any Persuasion checks. DOS2 Help I'm playing the game for the first time and I am on tactician mode and having a fun but challenging go of it, but I worry that if I don't murder every possible NPC I'll be missing out on exp that would bump me up a. Attitude influences how an NPC perceives you and affects the cost of trading with them. Loremaster is a civil ability in Divinity Original Sin 2. Can 100% confirm you don't need any persuasion to have Lohse let you ascend. you sir, are my hero of the day. In my game, Fane has Persuasion=1, Intelligence=35. For each guy, you run around all the npcs, and steal. Pyrokinetic skill book vendor; In The Imprisoned Elf quest: Stingtail is the one that stole Griff's supplies, you can always convince him to hand over the supplies using the Finesse persuasion option. It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. I also recommend a character that has a high barter. Now putting a point into Dual wielding will give you 5% from the base value (in this case 5% from 100) while Warfare will give you 5% from the end value (in this case 5% from 200). Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. But with high enough Persuasion, neither of them was needed and with too low Persuasion, even much higher attributes would lead to fail. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. 1. #1 CAN U IMAGINE 16 TIMES THE DRM? Jan 16, 2020 @ 5:11am Persuasion is key to getting best possible exp or rewards with quests in vanilla. Went about the rest of Act 1 and whilst levelling up persuasion and get persuasion equipment through my remaining Act 1 journey. Just grab Ifan and use Finesse persuasion. The Threads of a Curse quest in Divinity: Original Sin II will be available to players once they escape from Fort Joy. An Aero + Rogue for instance works in LW but no so much 4man same with Necro + Rogue. Step 33 – Fort Joy Drawbridge Exit to the Hollow Marshes. You can get +4 thievery from gear early on in. Classes play a significant role in helping guide players on how to tackle the game’s combat and provide an excellent framework for players to build on. Keep in mind that sometimes pursuasion is impossible: it just works a lot of the time, not all of the time. Mages aren't too strong in act 1, so I start as a fighter with polymorph, warfare, scoundrel and thievery. Both have 1 Persuasion. Open menu Open navigation Go to Reddit Home. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. dos2 burying the past max xp. Your Persuasion skill will also increase their attitude by 5 points for each Persuasion Level. It's absolutely fine to have it on a companion. Use Hydrosophist skills such as Hail Strike , Ice Fan, or Winter Blast to exploit this weakness. Enemies have generally have both magic and physical armor, with one of the two being the focus. Difficulty Level. Ifan as summoner should ve 20 or more summoning skills in order to maximize the damage output in Definitive edition( acc and armor stats should ve 2 summoning each) due to stat cap. This does seem in line with your test samples, but your encounters are in early Act 1, and there most of the checks with attributes require much lower values (like 12INT or 14WIS in your examples). So, to get started, having one character with a high persuasion skill helps immensely at certain parts in the guide. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Copied from my comment in ifan soul wolf's wiki page. [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? I am referring to the Arena in the Nameless Isle. I did the strength check persuasion. You can do this directly by just giving the vendor 200G in one go or over time in the form of gold directly and/or items. You cannot steal more than the weight or gold limit, and if you try to, you will get caught. It only gives me a memory or strength check. When I looked at the answer, it seemed to be a better fit with Beast's personality. Attitude is gained with an NPC when you complete certain quests for them. Companions in Divinity: Original Sin 2 are Party Members that can join the player during the course of the game. like bow vendor in driftwood, pet featherfall, etc. Sometimes persuasion checks are put in which do not actually do anything. Elven seer. braccus rex. burning the midnight oil. Alive Oct 4, 2017 @ 5:17am. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. These fights were given like 5xp per kill or something so balance isn't affected. A. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. Dead_MAX • 6 yr. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. This enemy is immune to (and heals from) Fire damage. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. Put MAX persuasion on your character. The wish only gives you 9,750 exp, compared to tens of thousands of exp if I fight it at a higher level. And the entire game setting is a bleak, ball kicking land of bleakness. Oh my god! this is exactly what i needed. 163 ratings. It's the same problem as with "choice when it comes to your companions and their starting classes". Changing the formation so the other characters are further behind you when following also helps to avoid unwanted characters to be involved in dialogues. You cannot steal more than the weight or gold limit, and if you try to, you will get caught. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. But, X can be lowered by having a high stat in the relevant attribute. Everyone sucks. Some persuasion options will Always succeed; some are tagged as Impossible that there's no way you are going to persuade them with these options. Civil Skills: Persuasion (since he gets automatic pet pal) Talents: Glass Cannon, Far Out Man, The Pawn Character: Iban (since the summoning skill will help out his wolf) This is the primary support character of the party. If you wanna go multiple schools especially more than 2. You can use this via a Mask of the Shapeshifter. Level 1: Increases base Attitude with strangers by 5. because thats basically free 25 points in all stats. More points means you can claim higher skill. ===== ABBREVIATIONS AND MAP LINK : WP = waypoint. (7500) 2. If you fight Captain Zapor, he will summon an army of 5 undeads to kill you. With 1 point in persuasion, you only need about 50 int for a 50% chance. I did it before,. This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. d) Alexandar must die twice from death fog. To lockpick, use a lockpick and click on the item you want to lockpick. (Ones that have been recommended from others are good) Although I would highly recommend to install the script extender ( link ). You have 3 choices, 1choice is 90+ to succeed, another 85+ and another 99+. Red Prince has 12 Finesse. Don’t be afraid to buy up consumables you need :) Reply reply PsionicTopHat. Lohse has an inner demon, so make her the other mage. Amulets and Belts can provide up to 2 lucky charm. Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. I habitually always have a persuasion character in a party of four, though I've also beaten the game without any persuasion at all. Go over to the right above the lava stream before battle commences. Some talents have requirements in order to be unlocked, often tied to leveling or investment in specific Skills. Max warfare for physical damage and pick up some utility skills from. As noted in 10 Things Divinity: OS2 Doesn't Tell You, you can only pickpocket someone once ever throughout the duration of the entire game. Because you are on Tactician I would recommend picking one or the other. Companions in Divinity: Original Sin 2 are Party Members that can join the player during the course of the game. But you get help after failing persuasion where the game informs you: "Persuasion Failure! Your Persuasion: 2, Needed: 4" Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. Created by baardvaark. talk to magisters first, feign ignorance, tell them you will have a chat with the sorceress. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. I expect DOS2 to be: 4/5 characters. Love Has A Price is an Act Two side quest; you won't need to complete it to move on with the story, but if you're playing as the Red Prince or Ifan ben-Mezd, it does have some interesting origin. Take Skin Graft and Apotheosis once the levels allow it. A total of 30 points can be added to an attribute for a maximum. I'm always clearing all barrels and crates but I did not find one nail or one needle. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Reply reply. Awake_The_Dreamer • 3 yr. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. Persuasion also rises attitude with NPCs and thus affects the. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. Then max persuasion on your main. Store the gear in a pouch for safekeeping and equip them when you need to. Remember that the loot you find will be scaled to the. the hand pointed me in the direction of the chest first but i did the tower first before going there so i had the soul jar. I have passed 90% of persuasion checks so far with persuasion 5. Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. Find the possessed girl near the harbor in Arx Outskirts. I did it before, but I forgot how high I needed it, exactly. 1. Try have 1 or 2 in sneak on your thief, use belts/boots with sneak if needed. There are necklaces, a ring, and I believe a nobility hat, and lizards. Players will need to head to a specific. It's located along the southern edge of Reaper's Coast. Attitude = (Charisma + Reputation) x 5 An attitude score of 100, together with a Bartering skill of 5 is required to trade with merchants at cost. kaleb314. This method won't work if you've already escaped fort joy or already hostile against the magisters. Iry Sep 18, 2017 @ 2:57am. Best summon in late game is ifan soul wolf if u use pet power gift bag. i always max persuasion in games like this, so when your persuasion is as high as it reasonably can. With 100 attitude and high enough bartering you get something like a 50% discount which can far outweigh the initial cost of the. Speak to Karon or one of the nearby spirits. POTIONS TIP 2: Two potions of the same type = a 1. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. Hey all - I just ran into Hannag for this quest. It allows you to identify enemies and items using an Identifying Glass . Dropping an item on someone damages that person for half the weight of the item. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. Persuasion is a civil ability in Divinity Orginal Sin 2. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. Your party probably shouldn't need more than two of them at most. There's no point in half-arsing persuasion. Per page: 15 30 50. This can include. Summoning Tweaks increases the max summon amount to 3, with the option to increase/decrease it further, and provides a variety of helpful skills to speed up summon preparation efforts outside of combat. e. The way i go about it usually is to talk to them both and get the quests, kill Alexander, talk to Sallow Man then kill him. If you don't have the game memorized, there's only two options: fully spec for persuasion, or don't at all. If it's too rarely used, I think I'd rather breath fire. In the case OP is talking about (I think) you will get a [DWARF] option when you need to pass the persuasion check, if you talk to him with a dwarf. Most of the time, persuasion is about giving dialogue a different flavour even if the material outcome doesn't change much. Since you don't really need a lot of points in the magic schools for support, this person is also a summoner. For combat in DOS2 you get action points you can spend each turn and skills/spells just have cooldowns for however many turns each. Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed. So 2h characters (2h strength, spear, staff) can get extra critical multiplier making scoundrel even higher damage. There is a huge amount of exp that you can lose in quests depending on the choices that you make. Ifan is a Ranger/Summoner (max summoner & warfare, but start with 2 huntsman) Give Fane thievery because he’s undead. Personally I love both games, each are superior in their own way in my opinion. i was just doing a max xp run with maliex's guide. Stacking as high as you can on one character is beneficial, especially if you have a room full of little containers. That doesn't stop him from getting to the Elf Temple. +1 Bartering 10 : Damage: Warlord: Increases the overall damage by 10%. Yep, it looks like my party is pretty much set. If you chose to kill Grog for Marg, after Grog's death Marg will choose to implement Grog's business tactics and charge 15000 gold to cross in the future. Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. Only one's you don't REALLY need to bother about is the one that gives you more treasure. Re: How useful is Persuasion? Johnny_Devo # 617159 20/09/17 05:02 PM. You only get a total of 6 Civil ability points throughout an average playthrough, so you can only max out one of them, and its advised to stick with a different one for each party member, and max out the chosen ability first. . Then I went back to pass the Persuasion check to advance Sebille's quest. DOS2 Guide. Each point in the corresponding stat removes 1. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. How to know the threshold? Unfortunately, without getting into game files it is hard to know what is. DOS2 is the perfect opportunity to learn the ropes of party building and experience Larian's stellar character writing. Persuasion can be nice to have later on in the game. This section will briefly explain the differences in the difficulty options available in Divinity: OS 2, and also give an overview of the concept of how to deal with the difficulty of the game. The key to his cage can be found in the same room. It felt bad, terrible in fact, so we decided to go back and do EVERYTHING we could before we'd come back and finish this part of the story. even persuasion instances like the corpse of alice alisceon or. ago. I'm currently playing DOS2 for the firt time, and I was really excited for a game where I can role-play a character to my liking. It can be better to pick an option with a stat you have nothing invested. Early game, you barely have any money or resources to trade with, so stealing even slightly above average equipment and Skill Books can be a real game changer and the amount you can pickpocket is quite substantial for the skill's. Our group (especially me) was curious how important it was to get every last bit of EXP from killing innocents, doing side quests, etc. I wanted him as a vendor in the late game, because he sells runes every level. CryptoThe persuasion check cools Gareth down and get him a bit more level headed. . The big difference in DOS2 was that the experience curve was exponential, so even if you missed out on some experience it didn't really make much of a difference because the amount of experience you lost was trivial. That being said, the experience of multiplayer is special,. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. Stas (the ones in the dialouge) + attitude both increase your persuation. Racial abilities suit certain races to certain social skill roles. I just started a game up with my friends and I'm the talky character with max persuasion. c) Cat must be saved. The NPC has 30 FIN, as shown in the video. Loremaster is a civil ability in Divinity Original Sin 2. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. I suspect persuasion goes the same way to give you a feeling of progression. It also adds attitude to the people. Giving them gold and/or items also rewards. While it's recommended you can still beat the game without passing any persuasion checks, so feel free to omit on this end though be warned there are some. Talk to the cat first, offer to help, break the columns, and then talk to the girl. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. in fact, i highly recommend it. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. Drop the nessecary points to get your spells. I'm worried that A we'll never see dialogue meant for dwarves/human/elves or were going to get into some pretty annoying fights just because my friends walk 2. no, persuasion does not make the game too easy.